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We evaluate whether or not the base model is still worth it or if users have a better choice out there. Playdate is a new gaming console from the beloved Mac development studio Panic. It's small, has a metal crank, and is unlike any console we've played to date — and we love it.
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While the detailed backgrounds and smoother framerate are a clear win, the depth-of-field effect isn't particularly impressive and often simply obscures what you're looking at. Meanwhile, the higher resolution of the new iPad lets you see further into the distance and cuts back on the ugly aliasing that afflicts the game on older hardware.
It's also worth noting that the Retina display is just a flat-out superior screen to the panel in the iPad 2 — you'll get much better contrast levels and color reproduction on the new iPad, and that goes for all the games covered here.
Overall we think it's a tossup as to which version is better, and if you're really after a sci-fi first-person shooter for your tablet it's unlikely to disappoint either way. The obvious place to go after N. In Modern Combat 3's case the framerate is a lot less stable, and there are missing effects such as motion blur when you move your camera and a shallow depth of field when looking through your rifle's iron sights. These differences are subtler than what we saw in N.
If there's one game you'd expect to show off the new iPad's power, it'd be Namco's Sky Gamblers: Air Supremacy — the arcade air combat title took center stage at the iPad's unveiling in March. Indeed, the new iPad doesn't have much of a problem keeping up with Air Supremacy , as it runs very smoothly at Retina resolution even in hectic dogfight scenes, but then compared with something like N. The game looks essentially identical on the iPad 2 beyond the resolution difference, and while that does give the new iPad the edge you never get the sense that either tablet is being stretched particularly far.
On the new iPad, however, that impact is somewhat diminished. While it does run at a higher resolution, it's not at the screen's native x , which gives everything a slightly blurry feel. To make matters worse, the 2D assets such as on-screen buttons and menus remain decidedly low-res.
The game does have more detail than its iPad 2 counterpart, but we're not sure we'd say it looks better — it feels more coherent on the older hardware, at least. Infinity Blade 2 is beautiful however you play it, but the slightly haphazard up-conversion draws attention to the new iPad's limitations. We often use Shadowgun as a rough performance benchmark in reviews, as the Unity-powered third-person shooter was one of the first games to put tablet graphics in the same conversation as modern console games.
It still looks impressive today, and the iOS version hasn't made any sacrifices to run on the Retina display. It doesn't go any further than that, though, which is a little disappointing considering the enhancements made to the game on Tegra 3-powered Android devices such as the Asus Transformer Prime. Had the new iPad run Shadowgun at full resolution with those extra effects and physics modeling, it would have been solid evidence for Apple's claim that the A5X is four times faster than Nvidia's chip — unfortunately that's a question that remains difficult to answer.
It's a similar situation with Riptide GP , a jet ski racer with Tegra 3 enhancements that don't show up on the new iPad. You do get a much sharper experience courtesy of the Retina display, and we noticed some extra background detail such as a launching spaceship that we never saw on the iPad 2, but Tegra 3-specific effects such as splashing water remain absent.
The game also has a few more framerate hiccups on the new iPad, but it's nothing too serious and you actually have the option to drop the resolution should you value speed over sharpness. Firemint is often first out of the gate with updates to take advantage of new Apple hardware, and it's excelled itself on the new iPad.
Real Racing 2 HD runs at full resolution and full speed with anti-aliasing and some extra detail on the car models, meaning that it easily bests the already-impressive iPad 2 version. It's a powerful demonstration of the new iPad's capability, and has us already looking forward to seeing Firemint's future work on the hardware. Like Infinity Blade 2 , EA's Mass Effect spinoff can't quite manage the Retina display's full x output, instead operating at a sub-native resolution that actually isn't much more impressive than the game's implementation on iPad 2.
We found the framerate slightly less stable, too, though it wasn't a huge difference. Thankfully, all the 2D assets seem to be fully Retina-ready even if the 3D action isn't, so the game does at least look visually consistent next to Infinity Blade 2. Given the choice we'd play on the new iPad, but it isn't a showstopping advertisement for the device.
To see which graphics cards are in use, choose Apple () menu > About on your MacBook Pro or MacBook Pro with Retina display computer. Use an external graphics processor with your Mac. Your Thunderbolt 3-equipped Mac running macOS High Sierra or later can access. Retina display; inch (diagonal) LED-backlit Multi-Touch display with IPS technology; bypixel resolution at pixels per inch (ppi).